TileAsyncLayer.cs and TileLayer.cs for sharpmap 1.1 compatibles with brutile 0.12

Topics: SharpMap v0.9 / v1.x
May 12, 2015 at 4:19 PM
I have many issues for trasform interface of sharpmap 1.1 for brutile 0.12

Some one of you have a files TileAsyncLayer.cs and TileLayer.cs compatibles with brutile 0.12 ?

many thanks
May 15, 2015 at 9:17 AM
I recompiled SharpMap without any particular problem. Just upgrade references to Brutile and GEOApi and do some little corrections.
TileAsyncLayer:
line 136 var tiles = _source.Schema.GetTileInfos(extent, level);
line 189 var res = GetTileOnThread(token, _source, l_info, _bitmaps, true);
TileLayer.cs:
line 183 var tiles = new List<TileInfo>(_source.Schema.GetTileInfos(extent, level));
line 210 new object[] { _source, info, toRender, waitHandle, true });