Map Drawing, since RC1, seems to be offseted by 1,1

Topics: General Topics
Aug 15, 2006 at 7:12 PM
I use SharpMap as a background map processing, and i severally use the WorldToImage and ImageToWorld to draw stuff over SharpMap.

Since i upgraded to the last source code version, i was with RC1 before, now all my onscreen drawing are offsetted by 1,1 compared to before.

I double checked everything, just by copying the previous SharpMap DLL, i can see everything is fine. I just put back the new version, and everything is offseted.

I can easily fix it on my own in my code source layer, by adding a +1, +1 to each MapToScreen conversion. But i think Morten should now it, in case it's not a wanted behavior, or a bug or something.

Aug 15, 2006 at 9:36 PM
This discussion has been copied to Work Item 2157. You may wish to continue further discussion there.